The Stem Video Game Challenge is on again.
Have a look at the different platforms and select the one that suits you best.
Look at some entries from last year to get some ideas.
There is a session in the Library every Tuesday lunch time to help students organise their entry.
You can watch or download the winning entries from 2014 here:
Angle Rebound; Physics Run; Cubes and Dimensions; Evolution Maze; Jack’s Bricks; Smog Game.
Entrants are permitted to use any available game development software, however the judges must not need to purchase software in order to play the finished games. For this reason, the use of the following free or education-licensed platforms is encouraged:
Last year I worked with some students who used Gamestar mechanic to create these games:
The Force of Gravity
The Way of Gravity
No Gravity Maze
The Darven Mines
The Quest of the Spooky Cave
A League Scout's Dream
Defeat the Enemies
It goes up, it comes down
The Gamer's Quiz
Avatars vs Forces
Do you think this competition is for you?
We are learning how to ask questions and use research processes to meet and understand the challenges and opportunities ahead of us.
Not sure where to start your research? Looking for research tips and strategies to point you in the right direction?
Ask your Teacher Librarian.
What's the Teacher Librarian reading?
Ms Guthrie is currently reading:
Saga Land by by
Richard Fidler and